Hi
ive got some light bleeding going on in one of my light bakes and I cant for the life of me get rid of it (image attached).
If i move the door away from the wall, the bleeding disappears. Ive added quite a lot of padding but with no luck. Ive got lightbake UVs checked for all meshes and also double sided global illumination on the materials.
Would anybody have any other idea?
many thanks for your help
N