Light changes with camera

Hi guys,

My problem is that whenever I move the camera the lighting changes in the Game view like this:

I’ve read that I should switch to a deferred camera rather than forward but my camera is orthographic and unity doesn’t support both at the same time.
Searching for other solutions I heard changing the shader could help but I work with the “Flat Kit: Cel / Toon Shading” for this project. Is there any other way to solve this?

Thank you in advance!!

I got the same problem. Have you found a solution yet ?

Same problem…

Same here. I have a transition in between orthographic and perspective and as soon as the orthographic completes, the lights no longer work.