Light cookie gets pixelated when I'm close to an object [Android]

Pixelated / close to wall:



Normal (a few steps away from wall)

This happens only on my phone, not in the Editor. I use a normal spotlight. I haven’t tested it on Android devices with a different GPU yet.

Any idea how to fix it?

Seems like it falls back into a vertex-lit shader. What device are you using? And which shaders?

Device:
Wiko DARKMOON
SoC: MT6582 (Mediatek)
Soc’s GPU: Mali-400 MP2
Android 5.1.1

Shaders:
Only Legacy/Diffuse

soemone help me please…