Light Issue

Hi There,

I’m very new to unity and have a script that puts down some prefabs and a cube as a floor.

What I have noticed is I have light passing through the prefab mesh (see attachment) (which was exported from 3dsmax as FBX)

If I set the shadow mode to “two sided” the issue goes away. But that crosses me as a bit of hack.

So from what I can tell unity seems to be letting light through the inward edges.

Any ideas what I’m doing wrong?

Thanks,
A

Lower the Normal Bias of the Directional Light.

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Great thank you very much for your help. I guess there is a lot to learn :slight_smile: