Hi community, I need your help
when the camera follows the bullet, the lights jump weird. I don’t know what to do, I’ve tried everything I can find.
I’m attaching a video where you can see how all the lights move, but mostly you can see it in the “speed up” text. When I turn off CinemachineVirtualCamera it doesn’t do that.
Unity version 2021.3.11f1
Thank you very much for your advice
Delete the light, then put a fresh one back in. Does that one move?
If that doesn’t work, delete the camera and Cinemachine and put a new one back in.
Just basic debugging 101.
I tried that, of course
I figured it was a background reaction.
(Text is Sprite Light 2D)
When I put a small object behind the text it works fine, but when I enlarge the element the light starts to move.
It’s making me crazy
You can see it in the editor