Hello, Gamer_Woods!
Thanks for your LOS system, awesome work. I use fullscreen variation without transparency and stuck with a problem. Is there a way to limit the range of the view smoothly fade to the darkness (attached example screenshot)? I use FREE Unity version. Thanks.
Hi, do you mean the farther away from the character, the it becomes darker?
I can think of one simple method to achieve this, which is to add a sprite like the one below on top of everything.
The whiter part is more transparent. The blacker is more opaque.
Hope it helps