Light passing through the object.

Good day, all!

I have a problem with light passing through the objects. I tried source settings like shadow cone, but none of those helps. In some cases in can be fixed with lighting layers, but in some cases that’s not the option. I also tried to create a cube, set it to “shadows only”, fit the size of the room - doesn’t work also. Light still passing through.

Can some one please help with this one? Thanks!

What type of lamp/light are you using in the scene?
Is your scene using a baked light map?

Thanks for reply!

I’m using area light here with mixed lighting and HDRP. But it looks like realtime lighting is passing through.

@OkaToka and @SquareBunnyBoy
Okay, sorry for late reply.
Is the problem still occurring?

Yep… It’s still there

Okay, what happens if you change the light, to another type of light like a spot light? Does the light still pass through?

I’m having the same problem. All types of lights in realtime pass through objects.

it still happenning with UniversalRP…
8702763--1174920--upload_2023-1-3_16-51-13.png
8702763--1174923--upload_2023-1-3_16-51-31.png

@seokkub
Is the wall connected to the floor, or are the wall and floor both seperate objects?