Light Probe Assertion Failed epsilon Bug

I have been getting the following console spam for many months now. It seems to have something to do with light probes because when I change the Light Probes settings on certain objects to ‘Off’ it goes away. I haven’t been able to find any consistency in when it pops up other than when light probes are being used, so I can’t file a bug report.

Assertion failed: Assertion failed on expression: 'root1 >= -epsilon || root2 >= -epsilon || root3 >= -epsilon'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Anyone else getting something like this? The console give no further information. Now I’m using 2017.2.0f3 and I still have it. Its driving me insane!

I still don’t know exactly what was causing it, but I got the error to go away by adding more light probes to an area that didn’t have any. The exception seemed to log when an object was triangulating between probes who were too far apart.

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