Light Probes baking error

Hi everyone,

I am trying to build light probes for my scene but the result is not as good as expected…
Just take a look at the screenshot.

2087141--136459--test.jpg

As you can see the probes near to the walls are very dark and not coherent with the lighting of the walls. Any idea why ?
Here is the configuration settings.

Thank you !

Anyone ?

my opinion - light probes is a mess currently.
try continuous baking though

Could be because you have Baked GI turned off?

I think that I’ve tried that and it doesn’t change anything :frowning:

are you using 5.0.1p3?
that version got some improvements in light probes field (as it seems)

No I will try that and let you know thank you !

The patch doesn’t change anything :frowning:

Another example…
2099681--137456--example.jpg

With linear color space, it’s working really great but why ? Any technical explanation ?