Light Probes crash Web Player often.

Found a bug for you guys.
Whenever I bake light probes It tends to crash unity webplayer. It runs perfectly in editor & standalone.

Here’s the error code from the web player log. Something to do with releasing the active render texture.

002066BA (chrome) IsSandboxedProcess
74FB2764 (KERNEL32) BaseThreadInitThunk
7771DC7A (ntdll) RtlFreeSid
7771DC45 (ntdll) RtlFreeSid

========== END OF STACKTRACE ===========

150110 22:39:22 Setting error display: 'The content was stopped because a fatal
content error has been detected.', details: '', link: 0
web: shutdown player
Releasing render texture that is set to be RenderTexture.active!
(Filename: C:/buildslave/unity/build/Runtime/Graphics/RenderTexture.cpp Line: 452)

RenderTexture warning: Destroying active render texture. Switching to main context.
(Filename: C:/buildslave/unity/build/Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 815)

web: shutdown finished
150110 22:39:22 loader: final cleanup
150110 22:39:22 loader: unload unity dll

Using chrome (unsure about other browsers), Unity 5 beta 18.
I can upload one upon request though if you guys can’t reproduce it… But this happens with any scene for me.

Hi! What is the case number for this one?

Case 662804

The bug was verified by QA yesterday and we’ll get to it, worry not. :slight_smile: