Found a bug for you guys.
Whenever I bake light probes It tends to crash unity webplayer. It runs perfectly in editor & standalone.
Here’s the error code from the web player log. Something to do with releasing the active render texture.
002066BA (chrome) IsSandboxedProcess
74FB2764 (KERNEL32) BaseThreadInitThunk
7771DC7A (ntdll) RtlFreeSid
7771DC45 (ntdll) RtlFreeSid
========== END OF STACKTRACE ===========
150110 22:39:22 Setting error display: 'The content was stopped because a fatal
content error has been detected.', details: '', link: 0
web: shutdown player
Releasing render texture that is set to be RenderTexture.active!
(Filename: C:/buildslave/unity/build/Runtime/Graphics/RenderTexture.cpp Line: 452)
RenderTexture warning: Destroying active render texture. Switching to main context.
(Filename: C:/buildslave/unity/build/Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 815)
web: shutdown finished
150110 22:39:22 loader: final cleanup
150110 22:39:22 loader: unload unity dll
Using chrome (unsure about other browsers), Unity 5 beta 18.
I can upload one upon request though if you guys can’t reproduce it… But this happens with any scene for me.