Light Problem [Flickering]

Hello people,

I am building a small level on Unity3D and I am having a light issue. They are flickering when I am at certain positions!
I have made a video so you can see better the problem:

Thanks,
John.

Hmm , i dont think thats flickering your seeing , i think its the light turning on when the lightmap shadow distance is achieved. I could be wrong though!

Yes, I agree.

Any ideas how to solve this?
It auto turns off too when I look in another way.

This is a performance optimization.

Go to your quality settings and increase the number of your pixel lights.

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Thanks a lot, it worked!

I was playing in Fantastic but the Pixel Lights were in a low value.

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If anyone else sees this and the above solution is not working please try to set the lights as Important in the light’s render mode settings.

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