Light Stains after Bake

Hi all,
i’m going to bake some lights (point light).
After the first generation i’ve found this problem.

Are there settings that i’m missing?

All models have “Generate Lightmap UV”
I’m using Progressive GPU
Lightmap resolution 40
Lightmap size 2048
Directional light is not active

Looks like you are not shooting enough samples. Increase the indirect sample count and see if the problem remains.

Ok it’s solved. Thank you @kristijonas_unity !! :slight_smile: