Light variables for Editor Script

I’m creating a custom editor to assign any/all values to a whole lot of lights at the same time, but I’ve run into a problem - I can’t work out what the variable names and types are for the Draw Halo and Lightmapping variables in Unity 3.

I’ve searched around the documentation, but can’t find anything referencing them. Can anyone help out?

The docs for Unity 3 are not finished yet (it is still a beta after all :wink: ). It’s likely that this information has not been added to the manual yet.