What do you think is the easiest way to set up a webserver for saving user data from Unity in a simple string array format?
What I have in mind is a game where the user can save a simple string array, maybe average of 200 characters of data to a webserver, and other users could browse and download the data from the unity application.
I have some limited experience in asp.net, MS SQL, MySQL, PHP and I can find tutorials from the web. But most of the time I have worked as a part of a large team and my responsibilities have been very narrow. Therefore I don’t really know much about setting up the environment and such. I have one extra desktop PC, currently running Linux Mint, but I’m more comfortable in the Microsoft World and would consider buying a cheap server licence, also for later expansion. I also have a 100mb internet connection (more like 50 in practise).
What do you think? Should I maybe buy a virtual server? Or set up a small windows server at home to handle the thing? What about the security? I have this nagging fear that I’m overlooking something simple because I have no personal experience. And still the application is going to be very simple.