Lighting Artifacts

I seem to be having some weird oddities with my lights. See image.

That is two spotlights facing forward but instead it lights up the ground in weird shapes. It happens with any light I place anywhere.
Anyone know what the cause could be?

Sorted. For anyone that might come across this thread in future, you must set the lights render mode to important.

Not necessarily. You can bump up the number of pixel lights supported at the current quality setting. What you’re seeing are not “artifacts”; that’s what vertex lighting looks like.