Hi
for a while I’ve had this problem in my game in my scenes where the lighting is perfectly fine when I am in that scene but if I use SceneManager.LoadScene and transition to any scene, it becomes much darker than it should be
I have tried many things
Generating the Lighting
Changing Directional Light to Realtime
Enabling Auto generate lighting
I’ve been reading forums but none of them are working
Most of them mention generate lighting, this does fix it, however it completely messes up the game’s lighting in general, by making random objects not affected by like and making the game too bright and I can’t make it darker, I’ll attach some Photos of what it does and such
and yes I have tried the game in the build and it still has the same issue
I’m not even sure what to do at this point, the lighting to my game is quite critical as its a horror game and I don’t know what else to do at this point
Edit: if you’re wondering, here’s how dark the scene becomes when I transition between Scenes