I have a scene with 32 plots of 4096x4096.
I am trying to bake the lighting and there is no way. There comes a time when Unity closes and my computer even freezes.
This happens when it occupies all the memory.
The editor, just by opening it, already consumes 15 GB of RAM
Any suggestions please?
Thank you.
My PC
i7-4790
32GB RAM (DDR3)
1 TB SSD
Unity 2020.1.17f1


