hello
I don’t know if this was intentional, but in any of the latest alpha versions, making any changes to the scene and saving will (corrupt?) the lighting data asset.
adding an empty gameobject, modifying script fields, etc. requires rebaking or making a backup of the lighting data asset.
very annoying
Hi @l33t_P4j33t ,
Could you please submit a bug report for this issue with a reproduction project attached?