Hi,
I’m working on level generation by instantiating hallway sections as the player advances. The problem that I am encountering is that when I add new sections, the lighting doesn’t update. I’m only using point lights with default settings.
The only particular thing I can think of is that the hallway is made from a model with normals pointing inwards.
I was able to link the problem to the instantiation of new hallway sections since if I manually added new point lights after the instantiation at run time, they would work just fine.
Here is what it looks like:
The lit part is the initial hallway in the scene and the dark section the the newly added section.
How can I fix this? Thanks in advance!