So I’m implenting multiplayer to my prototype of the game. You know how when you start a new project in Unity 5.0+ it gives this nice lighting to whatever object is in the camera? Well when I start a multiplayer game the lighting is completely ruined. How do i fix it?
If you dont got a answer for it yet, go tho the “Lighting” window and then turn off the “auto” checkbox and click build. Everytime u change the ligths u have to do that.

