Lighting has been disabled in at least one Scene view, but it's enabled?

All of my lights have this warning message below them: “Lighting has been disabled in at least one Scene view. Any changes applied to lights in the Scene will not be updated in these views until Lighting has been enabled again.”

However, in the Lighting tab both Real and Mixed are checked:

I’m currently letting it bake to see if it actually updates the lighting or not, so I’ll follow up when that finishes to see if lighting is actually not being applied.

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I think its a Bakery issue, once I put the Bakery Light components on the lights the warning went away. Baked just fine too.

The scene view is the thing with visible 3d objects. There’s a button at the top to disable lighting.

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OH. That’s it, I happened to hit that again during the test and didn’t even put 2 and 2 together.

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  • :(ME THE BUTTON IS’NT WORKING WHAT ELSE CAN I DO:(

In the Scene, click on the ‘lightbulb’ between the ‘2D’ and ‘Audio’ icon and it will enable lighting.

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Present in 2020.3.13f1 and yes I am aware of the icon, the warning in the light component remains.

Has anybody resolved this? Same issue, tried to enable it using the icon and other light settings but the message is still there. Any solutions?


Enabling the light in the Scene will fix it, i.e just click the bulb icon in Scene.

For me, toggling the use light icon did not clear the message right away. But when I hit play the message went away and did not return when I exited play.

If you see the message in the isolated prefab visualization mode, in order to get rid of the message you need to enable the scene lighting (lightbulb icon on top of the viewport) in the prefab preview, not only in the overall scene view!

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what is the isolated prefab visualization mode and prefab preview

Thank you! This was the issue!

Where at?

the lighting switch toggler is removed in unity 6. i cant find it. anyone know how to find it in unity 6?

9749722--1395280--upload_2024-4-4_16-53-22.png

left to right: wire frame, shaded wire frame, unlit draw mode, shaded drawmode…

so you want lights? click the right one

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thank you i was looking for this forever. finally went away.

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Thank you. I thought it was a bug or a feature that was left out in unity 6. I have spent a long time trying to figure this out.