Hey, is there a cap on how many lights that WORK in a scene at one time in unity indie? I can have a couple lights fine, but when I add more the first one will stop emitting light, then the second and so on? can this be fixed?
There's no difference between Free and Pro for that (license comparison, also note that if the docs don't mention any differences, there aren't any). Use vertex lights (max 8 per object, unlimited per scene) or increase the number of pixel lights in the quality settings (max 8 total).