Lighting is different in scene view and game view.

I have this big background that was dark, so I added some lighting to it, the thing is, in the scene view it looks good, but in the game view it’s all just black. How can I fix this?

This is the Scripting area, which means written-out lines of code. You don’t seem to have a code problem… It’s probably the way you set up multiple cameras. Thy have in the correct order and have the correct “how to draw on top of what’s there already” settings on the ones that don’t go first.

I’m sorry for posting it in the scipting area :/, didn’t think of that. And btw I only have one single camera in that scene.

Also am I allowed to remove my questions from here and ask them somewhere else such as the 2D forums?

In the scene view window, at the top there is a little button that looks like a lightbulb. Make sure that is enabled so the scene view uses the in scene lighting.

Are you sure the camera is positioned correctly so it is actually pointing at what you want to show? (I’m guessing yes from the pictures) What is this background, is it a skybox?

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