Everything becomes dark, for all scenes. Like a filter on top. I’ve read about auto bake and I don’t think that is my issue. It seems related to resolution/aspect ratios. I cannot grasp it.
What I’ve established is:
- It appears when running fullscreen (non-exclusive) in any non-native resolution. The native resolution is the only one not showing the problem.
- It does not appear when I use gamma color space (but this changes lighting fundamentally so it may be unrelated).
- It does not appear when I set fullscreen to exclusive mode (DX11, but then vsync fails and I get horrible tearing).
- It does not appear in windowed mode.
I have auto bake disabled. I’ve cleaned and rebaked all scenes many times but this makes no difference.
Does anyone have any clues about this? If anyone is willing to help I’m happy to provide more information.
Here’s two images for comparison. Both are in a non-native resolution and the second one shows the problem. The only difference between them is the first one runs exclusive fullscreen, the other one does not.
Thankful for any input!