So I made a simple model for a map and I wanted to add some lights, but the lights look just plain wrong
A picture probably says enough:
As you can see, the point light doesn’t light up on the left side of the lightpoint’s location and the shadows on the right seem a little bit odd and grainy
I must admit, I used a bad and outdated modeling program, so it is possible that the normals went wrong but I’m not sure
Can anybody please help with this?