I have a few problems dealing with lighting in my scene.
First of all, I have a flashlight that my character holds. The light coming out of the flashlight doesn’t project on the floor. (1)
My other major problem is that blob shadows don’t cast on the wall or floor. (2)
No matter how close/far away I position the shadow, it still won’t project.
No matter what I set the clip pane to it still just doesn’t project.
I’m thinking it’s something funky with the ground.
I am just as confused as you… on second thought, more.
One more thing to add:
When I project a light cookie on an object, the light hits the object as well as the ground beneath it.
How can I tell the light to only cast on the object in its foreground, and not behind it? Could I use layers? I haven’t even touched layers yet)
Unfortunately from what peter has told me it’s a pretty difficult thing to do, there are a few ways and none of them are that efficient. Who know, we will see.