Lighting problem in Scene and Game mode

I upgraded from 2020.2.3f1 to 2021.3.11f1 and the light in the scenes became more intense. In the video attached below, you can see that if I run the game mode from a scene that has no light and load the scene, the light is not as strong as it is when I enter the respective scene and run the game mode from there .

I also encountered this problem on the mac mini and I could not fix it.

I don’t understand why the scene is iluminated like that? I want to show the illuminated scene mode as in the sequence 0.13 - 0.20 from the vide

Hello! Please check out this post in the troubleshooting guide:

I discovered what the problem is, the materials have activated reflection. And why when I load the scene from another scene the reflections are not active even if it is activated on the material?

8503280--1132412--TSS3.jpg

Your materials are picking up the ambient reflection probe. Please refer to my previous post for a more detailed explanation.
If you are using Forward Rendering, you can also uncheck Specular Reflections flag in the material properties. This will disable all reflections.

Thank you, I solved all the problems.

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