So I’m really new to Unity (especially to graphics) and I’m making a map.
It’s nothing fancy yet and only has some rivers and a small forest.
Now my problem is that since i added the small forest to the map, my cpu load goes to 100%.
Now i have a good cpu (intel i5 4690) so that’s not the problem.
I read on the forums that it has something to do with the lighting that has to be calculated.
It opens JobsProcess.exe 2 times and they are both at 45%.
Should i let this run or what should i do with it?
Because it gives me this green progess animation in my taskbar icon, but it doesn’t seem to go forward.
Hope you guys can explain this to me a little bit since i’m new to it.
Thank you!