Lighting Vs Performance

Hi all,

I am new to Unity and what to ask a question.
I was doing some testing about Unity. I tried to put one 3D model (around 450 tris) in an empty scene.
When I deployed the game to the iPhone, I found that the game ran in 30fps.
After that I put a directional light (default setting) in the scene and ran the game again.
This time the fps dropped to 15-6 (the scene only has one simple 3D model).
Does anyone know how to keep 25+ fps with lighting?

If it doesn’t run better with this, you’re SOL.

http://www.unifycommunity.com/wiki/index.php?title=Simply_Lit

Thanks a lot! The problem has been solved! =]