lightmap and bloom combined?

Hi!
I’ve been working on a scen where I have both lightmaps and lights.
But when I tried to add bloom, it didnt want to work at all. Everything went burned out and white, and I cant find what’s wrong. I’ve been trying to lower the intensity and other setups, but doesn’t effect the result much. So I’v been thinking, is it impossible to combine lightmaps and bloom? Or do you have a tip how I can fix it?

Thanks!

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Lina

Hey there!
It shouldn`t be impossible to combine lightmaps and bloom, as the Bootcamp demo uses both.

Could you share some images showing your settings + how it looks in the editor/game window?

Cheers,

Roald

The 2 most important settings for Bloom are the “Threshhold” and “Use alpha mask”… these both determine the glow/bloom amount based on luminance or the alpha buffer.

I found the problem! :smile:
So its working prerfekt now!

Thanks!!