Lightmap - Bake doesn't work (crash after building ADS structure)

Hey Community, as the title says, my lighmapping tool cancel automaticly the progress after "Building ADS structure" The parameters are normal and theres only one terrain O-O

Thanks in advance,


This all was a Unity Bug... Now it works :)

This can also be caused by having too much geometry in your scene when you try to bake. If you run into trouble you might try baking your complex objects using the “bake selected” function.,


I’ve already met this problem, it was because my textures were too high ! I changed the resolution and it worked !