First let me say I am having incredible fun with Unity and am impressed with how easy it is to use. Thank you so much for the great software!
I used the combine children script (from the standard assets) to combine identical modular components of my level. When I run the game the diffuse texture and lightmap do not show in the render. Interestingly, the bump is still present and specular highlights work properly. All non-script-combined meshes render properly.
The shader of the combined meshes is Lightmapped/Bumped/Specular using a separate map for each channel though only one UV set. There is only one light (distant) in the scene.
Any tips would be appreciated.
Thank you in advance