lightmap : Failed to collect hash files!

When I click on Bake (On demand), unity send me this message:

Could not create lightmap snapshot asset at ‘Assets/test1/LightmapSnapshot.asset’. Failed to collect hash files!

On iterative mode; I don’t see GI in action when I change something in my scene.

?

edit : ok I found the problem…

Care to share your solution? I ran into the same problem.

Yeah would also be interested in the solution, because I just encountered the same problem :confused:

Found the solution in the new included documentation.
In your Unity5 folder: Editor/Data/Documentation/html/en/Manual/GlobalIllumination.html
Simply put, you need deferred lightning for it to work.

That’s strange… I had deferred lighting enabled and it worked before. The error occurred after I emptied the GI Cache.

The solution for me was just to switch my assets to static :slight_smile:

Thanks for the reply. Seems to have fixed it :slight_smile:

If you have a way of reproducing this, please file a bug.

Thanks!