Hi guys,
I don’t know what I did wrong, but the level looked decently before making all meshes static and pressing “Generate Lighting” button.
Help
Hi guys,
I don’t know what I did wrong, but the level looked decently before making all meshes static and pressing “Generate Lighting” button.
Help
For static lighting you need to have proper light map UVs for all of your meshes. Unity can generate these automatically if it’s enabled on each mesh asset’s import options. “Generate Lightmap UVs” is the last option on the Model tab.
Thanks @bgolus !