Lightmap missing using addressable, but it's ok when using old assetbundle

same project, same setting
4144384--364984--int.PNG
there is a static cube and backed green directional light in the scene

using addressable lightmap missing
4144384--364981--addressable.PNG
using assetbundle is ok
4144384--364987--old ab.PNG

I upload a sameple project, unity version 2018.2.15f1
(start from init.unity scene, using menu Test/Build to build assetbudle)

4144384–364969–SceneStaticTest.zip (1.34 MB)

Remember to submit in editor in the menu “Help” → “Report a bug”

@JianhuiWei Also check in the lighting tab if the lightmap is missing completly or simply monochrome like.
Also please submit a bug via the editor and upload the project!