I use Beast Light-mapping in Unity, but after Bake. There are no shadows on ground that supposed to cast from buildings and objects on terrain.
How to bake lightmap that has buildings shadows on it?
I use Beast Light-mapping in Unity, but after Bake. There are no shadows on ground that supposed to cast from buildings and objects on terrain.
How to bake lightmap that has buildings shadows on it?
Here are a couple solutions I can think of:
I’m not sure if any of these will solve your problem, but they are a few possibilities.