Lightmap problem

I am trying to generate lightmap the same way as it is described in manual. Lightmap textures appear but they are not applied to scene. I set up all objects to cast and recieve shadows and followed all steps from tutorial but nothing worked :frowning:
And how can I set smaller texture count because now lightmapper generates 30+ textures?

Did you mark the objects as Static? (Or in 3.5 you can set the lightmap static)

Also, there is an option in lightmap window, where you can set lightmap scale from 0-1. Just select an object, and you can set it. In 3.5 you can set multiple objects and you can set all the selected objects scale. Lower scale will result in lower resolution lightmap and less lightmap textures.