Lightmap question..(terrain objects).

Hi all…

I´m working with Beast in Free, and trying to bake separated objects (road in my case), it works … terrain bakes fine too, but trees (palms), looks like they don´t get ilumination, they only generate shadows… … as you can see, they seems to be “inserted” in the world because were not baked…

how can i do … ?

oh. i forgot this… the track does not receive shadows… some idea?

Thanks…

I recently saw this message in lightmap tool… maybe this helps : " Object´s size in lightmap has reached the max atlas size ".