Hello,
I hope this is not another silly question. I have this simple scene in Unity3 beta7 with a directional light and some Unity primitives sharing the same material, grouped under the same father, which has a Combine Children component.
I then mark each mesh as “Static” in the Lightmapping Window. After that, when I click play, the meshes get repositioned and rescaled all around the scene. Could this be a bug or am I doing something wrong?