Lightmap textures in resolutions other than 1024*

Can anyone tell me if there is any plans to add this feature (Im aware some asset store plugins contain it)?

The EXR format for lightmaps creates serious artifacting and/or degradation when changes the textures resolution in Photoshop. Unless anyone has a workaround for this? Changing in and out of the EXR format doesnt seem to help.

Thanks for your time :slight_smile:

You can already manually increase the texture Size of the lightmaps if you want to. usually it’s not a matter of the texture size for lightmaps unless you have really large single Polygons that need to be lightmapped.

If you feel you need to have a larger Lightmap Size: mybe give this one a try:
http://forum.unity3d.com/threads/56435-light-map-max-at-1k-solved