Lightmap

Hello

Im wandering how to apply lightmaps to my environment wich I pre-rendered in Max with V-ray. I found only the option to use the legacy shader but im afraid since it`s “legacy shader”, the new shaders are somewhat more optmized.

thanks.

The new shaders are supposed to work with Beast, so you either use the legacy shaders, or you write your own.

Yeah, i guessed that i would have to write something out but most of the resource i find is regarding IOS needs. And i`m even more afraid of coming up with something worse than the legacy shaders. Any more pointers?

Not really, you either use the legacy shader or switch to Beast. Unless you have extensive experience with shaders what is the point of trying to re-do them?