I’m having the hardest time getting my lightmapping to work. I’m hopeing someone can help me figure out what i’m doing wrong from the images. Also, after lightmaps have been created, are you suposed to get rid of the lights? (assuming the lightmapps are working?) There seems to be conflict between lights and maps.
Lights off, Lightmaps off
Lights on, Lightmaps off
Lights on, Lightmaps on
Lights off, Lightmaps on
The meshes are FBX’s imported from Max. The ‘Scale in Lightmap’ is within range. Both the light and meshed are static. It’s driving me crazy. (I had it working at one point, link below). Any idea how to fix this would be great, thanks.