Does anyone know how to solve this and make it completely dark besides directly editing the lightmaps?
- Open currently active
Universal Pipeline Asset
(quality settings asset) - Scroll down to
Post-processing
- Change
Grading Mode
fromLow Dynamic Range
toHigh Dynamic Range
- Change
LUT size
from16
to32
- Make sure
Post-Processing
flag is enabled on your active camera
This will fix the issue for your Game
view camera - not Scene
view one.
You can read documentation on this here: