Does anyone know how to solve this and make it completely dark besides directly editing the lightmaps?
- Open currently active
Universal Pipeline Asset(quality settings asset) - Scroll down to
Post-processing - Change
Grading ModefromLow Dynamic RangetoHigh Dynamic Range - Change
LUT sizefrom16to32 - Make sure
Post-Processingflag is enabled on your active camera
This will fix the issue for your Game view camera - not Scene view one.
You can read documentation on this here:
