Lightmapping Artifacts! - Help Needed

Hi guys, any light mapping gurus out there?

I’ve set up a rather large scene to light map with Enlighten, and while the majority of it has light mapped ok, I’m getting a few funny artefacts which should not be there!

The dots in the top left, and the ‘black splodge’ near the middle of the image.

All the hanging grasses and vines I have actually changed the settings to: Cast Shadows OFF and NOT light map static, so I don’t think those objects are the issue?

I’ve attached my light map settings below also. Does anyone have any ideas what might be causing these issues? Thanks guys!

3232243--248108--upload_2017-9-25_12-17-0.png

The dots on the top left look like overlapping UVs.

Are you generating lightmap UVs for your meshes?

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Thanks for that - I was so convinced it was due to the vines that I never bothered to see if the Generate Lightmap UVs box was checked. Indeed it wasn’t for some reason - now they bake just fine :slight_smile: Cheers AcidArrow.