Hello Guys,
I’m trying to lightmap a scene in Cinema 4D instead of Unity but so far I have had no luck. I’m using House mesh from Lightmapping in Maya tutorial. I’m able to export fbx from Cinema 4D using two UV Maps and then bake from within Unity without regenerating Lightmap UVs but so far I have not been able to use baked map from Cinema 4D in Unity.
Obviously, one way would be to bake in Unity but I feel comfortable in setting up my scene in Cinema 4D and I want to use that if possible.
Any help/suggestions/pointers are welcome.