Hi everyone,
I’m having some problems with lightmapping, it may be to do with the options I am choosing, but currently I’m trying to make a scene with hard shadows, intentionally bad quality hard shadows.
Unity 5 has just moved on from Beast so I’m not 100% sure whether I’m going about this the right way.
The issue is that when I bake, the shadows don’t seem to be hard at all, in fact, they are so soft, it almost looks as if there are no shadows, it’s a far cry from the real-time preview I get.
I have just updated to the 5.0.1 update.
After Baking:
My options for baking:
Hopefully this is a mistake on my side and easily fixable.
Thanks in advance.