hey, I have two meshes (walls) on top of each other, perfectly lined up and somehow I still get a weird shadow bleeding (dark line along the edge) between of the two meshes. Even in the corner I get a lttle dark line along the vertical axis eventhough this is just one mesh. All meshes uses lightmaps via unity (generated Lightmaps in import settings)
I also get weird shadows at the windows:
and from inside, the entire frame gets messed up (supposed to be white):
Any ideas?