I am using 5.5.0 and the lightmapping does not seem to be working. I moved up to 5.5.2 and exactly the same result. I have seen the posts and it seems I am not the only one. Does anyone have a clue as to what is going on here? I am on Win 10 using an MSI, Nvidia 1080 … Everything is set to static. I have one Directional and one Point light and both are set to Mixed. Platform target is HTML5
Images, Settings and NOT mapped vs MAPPED
If anyone has found a solution please let me know.
looks like you need to find the “sectional-dividers” (whatever you’d call the objects in the scene that help people line up) in the project window. click on the .fbx (I assume it’s an fbx) and in the Inspector Window click “generate lightmat uvs”, then click “apply”. Then rebake. Unity sucks at most things, and refuses to fix some very common tasks that everyone ends up having to ask forums how to fix. For visual problems like this they ought to have a visual catalog of problems and solutions, so developers can quickly/visually identify a problem that looks just like theirs and then they can list possible solutions next to it. Anyway Unity sucks, don’t use it.