Has anyone successfully used lightmaps on machines that have GMA 950 or other integrated 3D?
Yes. Lightmaps work perfectly fine on those machines. As a matter of fact it’s actually a lot faster to use lightmaps than vertex lighting or pixel lighting on those cards.
Yes. At Unity HQ we have tested lightmapped shaders (among other things) on Intel GMA 950, GMA 900, and cards much older than that (GeForce 2, Radeon 7000, Riva TNT and so on).
That’s good to know. Thanks a lot for the info, guys.