Hi! I’ve got a big problem with Beast lightmaps. I baked few sets of lightmaps (for diffrent day times) and when i am trying to put them on objects (i am using the LightmapSettings class) they appear with bright light. Second strange think is that lightmapped objects stoped casting dynamic shadow.
I’m using Forward Rendering Path with one direct light in the scene. The lightmaps were baked in single mode and in the scene where i did it everything was ok. The problem with shadows happens when i load this scene from bundle to another one (the main scene) and the problem with lightmaps happens when i’m trying to change lightmap set in this loaded, main scene.
I hope someone can help me with this. Thanks for your time.